The Hamster Kombat project is preparing for the start of trading and payouts to players. This means that soon, each of you will be able to turn millions of coins inside the game into real money. Let’s figure out when the listing will happen, how much the project will pay its players, and how to maximize this profit.
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When will the listing happen, and most importantly, how much will one Hamster Kombat token cost?
I will analyze this in this article, and we will literally do the math together. I’m sure the calculations will be correct. Right now, there are many signals indicating that the listing is coming soon. One of them is a publication in the official Telegram Wallet channel.
which is the official wallet of Telegram. They just added Hamster there. Some exchanges already offer the opportunity to buy or sell HMSTR coins on the pre-market.
Pre-market means early trading of a token or coin before its official release on the exchange. Currently, most coins first appear on the pre-market, allowing market participants to buy tokens in advance, while others may sell them. In essence, the sale occurs not because these people have tokens but because they are making a bet secured by their USDT. I do not recommend going to the pre-market because prices there can be very far from reality. A similar situation happened with Notcoin when the developers announced the sale of vouchers, which were sold as NFT images. At that time, those who sold their Notcoins in vouchers withdrew them from the application. Currently, there is no withdrawal from Hamster Kombat, no matter what YouTubers say in their headlines. According to the Roadmap, the listing will take place in July, approximately in a month or a month and a half.
Support for Hamster Kombat will be provided by TON, just like with NotCoin, because the Hamster Kombat token will be released on the TON network. Just imagine how many people will learn about exchanges, TON, and crypto assets in July, as Hamster Kombat is now the most popular crypto project in history. To be fair, most of these people will not receive an airdrop or will receive a minimal one because they are not active. Now let’s analyze the specific figures for the Hamster Kombat game. I got my hands on a presentation from April. At that time, there were only 1 million users, and I had already invited everyone to this game on my Telegram channel (click here to join my telegram channel). They also released a tokenomics plan,
which is causing panic because it seems that very little was allocated for the airdrop. However, according to the tokenomics, it is clear that community payouts are very large, accounting for almost 80%, which is essentially an airdrop. The project team has said that this tokenomics is no longer relevant, and I understand them because they did not expect to become the most popular cryptocurrency project in history in just a few weeks. It looks like they will revise this tokenomics plan, and a new one has not yet been provided, but I am confident it will be released soon. I think you understand that the developers know they need to enter the market beautifully and pay you the maximum possible amount they can afford.
Otherwise, the large community will strongly criticize the project. They simply cannot afford to ruin the fastest-growing and most popular project in history. Given their large community, I am sure they will enter the market at least twice as well as NotCoin did. Hamster Kombat, like NotCoin, is supported by Telegram and TON, which is very beneficial for them. They are ready to allocate money for airdrops and support the price after the listing. Let’s compare it with NotCoin. NotCoin had 100 billion coins that were immediately released to the market. At the time of release, the average capitalization was $700 million, and the cost of one token was $0.007, or just under one cent. The coin then dropped to around $0.004 before rising again. Considering Hamster Kombat’s popularity is already three times higher than NotCoin’s, and it will increase closer to the listing, we can expect this project to launch at least twice, maybe even three times better than NotCoin. If NotCoin allowed active players to earn $500-700, Hamster Kombat is likely to allow them to earn at least twice as much, around $1,000, $1,500, or $2,000 per player. But there are nuances, and we will analyze them further. First, let me share my expectations regarding the token’s value. Since there will be only 10 billion coins, ten times less than NotCoin, and the project will be three times more successful, this means that the approximate price for one token trading on the exchange will be about 30 cents, according to my personal expectations.
However, you should not convert your game coins into these tokens and think that if you have 100 million, you will get the same amount in tokens. The developers have already said that these are game coins, and the token will be different. The airdrop itself will depend on your hourly income, which is the main indicator that needs to be increased. The nuance is that, judging by everything, payouts will not be one-time as with NotCoin but will be constant and gradual. Developers need to keep players engaged by adding new mechanics, and they have already announced that there will be a second phase. Thus, similar to NotCoin, there will be many opportunities to keep these coins in the system to earn more in the future. Airdrops will likely be received in parts. You won’t get $1,500 at once, but rather you will be able to withdraw coins from Hamster Kombat daily or within a specified time frame, which you can later convert to tokens on the exchange. In my opinion, this is a pretty interesting airdrop model, indicating that the project will last a long time and you will be able to earn over a long period. Essentially, this project will pay you a second salary. I think that’s not all because the number of players is still very large, and they will have to distribute a lot of money. Therefore, I am confident that Hamster Kombat will gradually filter out various players to reduce the amount of funds and increase the airdrop for other players. This way, players won’t just receive five dollars and criticize the project, which is currently the most popular and can remain so for a long time. I believe this filtering will likely follow the example of other crypto projects during coin distribution. Let me illustrate: it will probably occur in several stages to filter out the maximum number of people. The first stage will likely be the removal of all accounts operated by bots—suspicious accounts with clear automated activity. Remembering all those videos with entire farms, I think there are many such accounts, and about 20-30% can be filtered out immediately. After that, inactive players who may have joined the game once or twice and showed no activity will probably be filtered out, removing another 20% or more. At first, I thought the final stage would give airdrops only to certain players based on specific game actions that not everyone did. But this would be a bad idea because no one would know what actions were needed, causing unhappiness. Let’s look at the facts: I think the final filtering trap will be very stringent to filter out the maximum number of people who will receive money and remove a large number of bot farms. I think this will involve some balance or trading volume on the partner exchange with Hamster Kombat. Let me remind you that on April 9, the official Telegram channel of Hamster Kombat announced a strategic partnership with the BingX exchange
and the game itself. Recently, in the BingX partner community, a poster appeared announcing that the listing would happen very soon, with a small hint at the bottom stating, "Trade and prepare your account in advance." The strategic partner of Hamster Kombat warns us to trade and prepare accounts in advance. This has happened with other projects that did airdrops or coin giveaways. The final stage will likely be the most stringent, requiring an account registered on the exchange with some minimal trading volume, meaning you bought or sold something to prove you are not a bot. Why might this be necessary? Most likely, to filter out even more bot farm accounts. People with 10,000 accounts are unlikely to do this because it would be too expensive. But for us regular players, it’s a plus, as knowing this information allows us to prepare in advance and get more coins. From my research on similar projects, a small deposit of around $10 was enough, which I think each of you can afford. I have a link to the strategic partner of Hamster Kombat, 👉🏻 Sign Up With BingX Exchange Here 👈🏻, the BingX exchange offers good trading commission discounts and bonuses of up to $5,000. It is easy to register an account, make a deposit, and complete a trade in just six minutes—all from your phone. I think this will be sufficient. These actions by the project will be logical, and it is also logical that their strategic partner hints at this, as people need to prepare. How many of the current 150 million players do you think will remain? I think no more than 30 million if we filter out all the bots, inactive players, and those without prepared accounts. Therefore, a price of $0.30 per token is quite possible overall. Remember, you will not receive all the tokens at once, and the mechanism for payouts is still unclear. But rumors are already circulating that developers have officially stated that hourly earnings are important. At some point, your hourly earnings may turn into an in-game NFT, bringing you a certain number of HMSTR tokens per hour, which you can withdraw and sell on the BingX exchange. Thank you all very much for your attention. If you have any questions, feel free to ask in the comments. Have a great day, goodbye!